So, I've sketched out some very rough ideas for the mazes we'll use in our demo.
MAZE 1
Time Limit: 2 Minutes
It's relatively easy. I'm thinking of maybe disguising traps as discolored cheese. When you 'collect' the discolored cheese, the trap will activate.
MAZE 2
Time Limit: 5 Minutes
Introduces a new trap that sends you back to the start of the maze, while still including the "Hold" traps.
As a bonus, maybe we can record dialogue for the scientists that plays when you're close to the outer walls of the maze, to add a little atmosphere.
-Molly P.